[All Backer PTU] Star Citizen Alpha 4.0.2 PTU 9584587 RC1 Patch Notes
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Today at 01:18
Star Citizen Alpha Patch 4.0.2
Alpha Patch 4.0.2 has been released onto the PTU environment! Launcher should now show: VERSION 4.0.2-PTU.9584587.
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update. This will also include contested zone keycards, weapons, and salvaged items and components for this update.
Server Info: PTU Channel
Audience: All Backers
Long Term Persistence: Enabled
Mesh Configuration: 5:5:600
Hangar Spawning: Disabled
Starting aUEC: 15,000,000
Testing/Feedback Focus
4.0.2 Release Goals
The 4.0.2 release is highly focused on 3 key points to improve and fix as many top key gameplay issues as possible, improve connectivity/stability, and begin the latest Supply or Die Event.
- Stability, Performance, and Bugfix Testing
- Supply or Die Event
Medical Beacons have been disabled while Tutorial Missions have been re-enabled for 4.0.2
We have finalized fixes for the largest causes of long load times into the PTU, especially into certain Pyro locations.
Known Issues
- Critical: PU - Transit - Entity carriage is stuck in transit to a gateway, but never arrives which renders the gateway unusable
- Critical: PU - Multisystem - Hangars / Fleet Manager - Stowing ships in Instanced hangars can cause ships to be improperly stowed and stuck on the hangar when another ship is called
- Critical: PU - Stanton - Personal Hangars - Ships / Vehicles / Game Code / Locations - Instanced/Staging Hangars are not Force Storing/Closing correctly when the Player Leaves via Elevator (STARC-157848)
- Critical: PU - Locations - Personal Hangars - Actor - If player ungracefully exits while in hangar, hangar stows and does not unstow upon recovery
- Critical: Mission Refactor - Comm Array Repair - Contract in mobiGlas becomes hidden when another player enters mission location
- Critical: Mission Refactor - PVP Missions dont work
- Critical: PU - Star Map - Party Members do not appear on the star map or area map
- High: PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing
- High: PU - Pyro - Jump Points - Locations / Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel
- High: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station
Bug Fixes
- Potential Fix: PU - Stanton - ArcCorp - Area18 - Empire Medical Services Hospital - Locations / Graphics / Art / Visarea - Visarea issue when entering Area18 Hospital (STARC-118821)
- Potential Fix: ASOP / Ship / Cargo - Upon the Ship auto storing through leaving game or leaving hangar; on initial retrieval the Cargo disappears and Cargo Grid is locked from being used
- Potential Fix: Quantum Travel Update fails to start after ship storage or client crash
- Potential Fix: Front End - Art - Animated background missing from main menu
- Potential Fix: PU - Stanton - Missions - NPE / Tutorial - Your First Flight does not Complete after the last objective (Check Journal) is cleared
- Potential Fix: Critical: PU - Missions / UI - NPE - The Mission markers are missing from the Tutorial Missions and blocking progression
Technical
- Fixed a Mass Client Crash (yes, that one)
- Fixed a Server Crash